Bug fix
Shifty Hydras » Devlog
The first version of the cellular automaton comes with a bug that pops up when the counter hits 10000 time steps. This is due to the way information is encoded in each cell. Each bit of information has an allocated number of characters inside the cell. Well, inside the string of characters stored inside the cell, actually. Among this information, there is a timer to which only 4 characters are devoted. So when the value of this timer exceeds a 4 digits number, things go wrong. I can't remove this error from happening eventually, but I can at least push it as far in time as possible. A version with this modification done and another bug fixed will be released shortly.
Files
hydras automaton.zip 4.1 MB
88 days ago
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Shifty Hydras
A small cellular automaton simulating evolution
Status | Prototype |
Author | Cedric L. Martin |
Genre | Simulation |
Tags | 2D, GameMaker |
Languages | English |
More posts
- Update35 days ago
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